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JavaScript Game Utilities — Events, Random & Cooldowns

by NightByte

Three original AI-assisted, dependency-free JavaScript ES modules for games and prototypes: event bus with unsubscribe and once listeners; seeded random generator with integer, pick, and shuffle helpers; and an in-memory cooldown manager with an injectable clock. Includes source, usage README, and passing Node behavior tests. No networking, telemetry, or dependencies. No GUI, engine integration, persistence, or TypeScript definitions. Randomness is not cryptographic; client cooldowns are not anti-cheat. Event listener errors propagate. SyntaxVault Commercial license.

$3.00

License: Commercial

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